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Massively OP

A weekly discussion of MMORPG adventures, news, and opinions by industry vets Bree and Justin.
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Now displaying: Page 9
May 17, 2016

Massively OP Podcast episode 65: Make yourself at home

May 10, 2016

Massively OP Podcast Episode 64: To boldly return

May 3, 2016

Massively OP Podcast Episode 63: Leisure suit Larry / MassivelyOP Podcast Episode 63: Leisure suit Larry

Apr 26, 2016

There was not one, but two big gaming conventions this past weekend, and Massively OP reporters were on the ground at both PAX East and EVE Fanfest! Join us for a lively and informative hour of con reports from Eliot and Brendan. What can they glean about the future of MMOs from these shows? Find out!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

  • Intro
  • Fanfest report with Brendan
  • The Fanfest experience and atmosphere
  • New projects in testing
  • Project Nova
  • Official EVE mobile app
  • Industrial citadels
  • EVE Online's direction
  • Coming interviews
  • A big secret
  • PAX East report with Eliot
  • The PAX East experience
  • Eliot's impressed by [EMBARGO]
  • Final Fantasy XIV
  • Overwatch
  • Shroud of the Avatar
  • Pantheon: Rise of the Fallen
  • Livelock
  • Other Square-Enix announcements
  • Outro

Other info:

 

Apr 19, 2016

Welcome to Update-a-Rama, the only rama that basks in the glow of hearty MMORPG updates! Bree and Justin are your tour guides through an amazing week of game updates and launches. Also, there's a call for Massively OP community cookbook recipes. We might have gotten a little off-topic.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

Apr 12, 2016

When the world of private and illegal emulators comes crashing down upon the heads of thousands of gamers, how will they ever express their anguish? Bree and Justin sift through the emotional wreckage of the Nostalrius shutdown during this week's show, tackling once again the topic of emulators and their place and purpose in the MMO industry.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

Apr 5, 2016

With April Fools' Day out of the way, we can get back to the ultra-serious business of talking about video games and all of the shenanigans that the industry and community produces! Bree and Justin return for another lively episode to talk about their favorite internet pranks, big MMO patches, and the welcome return of Super Adventure Box!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

Mar 30, 2016

Surprise! It's a bonus episode of the Massively OP Podcast this week -- hope you don't mind! After bringing your questions to Camelot Unchained's Mark Jacobs in the last show, we had so many left over that he agreed to do a follow-up episode with more answers. Jacobs gets into topics such as the subscription model, classes, and foundational principles.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

  • Intro
  • Why are you doing subscriptions?
  • Strategies for cheaters and hackers
  • Educational videos
  • Animation cancelling
  • Hardest foundational principle to stick to?
  • What would you be doing if not Camelot Unchained?
  • Takes on classes, scouts, and healers
  • How to support war without engaging in PvP
  • Air Warrior and underdog realms
  • Maps and keeping players together
  • Travel time and designed downtime
  • Policing CUBE player content
  • Listening and reacting to players after launch
  • Will there be a grouping tool?
  • Lessons from previous MMOs
  • Outro

Other info:

Mar 29, 2016

After taking in scads of questions from our readers about Camelot Unchained, we roped in Mark Jacobs to see how many of them he could answer in a tight hour! It's everything you wanted to know about this Arthurian RvR title -- and then some. Even if you're not into Camelot Unchained, we think you'll find this episode a fascinating look into the development process.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

  • Introduction
  • Crunch and beta prep
  • Building an engine from scratch
  • What is Camelot Unchained?
  • How are you handling servers?
  • Free trials and open beta
  • Tutorials and player guides
  • PvP design goal for the whole game
  • How will CU's PvP be better than DAoC's FFA PvP?
  • Economic PvP design goal
  • Trading at 3:00 a.m.
  • How will you balance 30 classes?
  • What does CU bring to the genre that's new?
  • Addressing visual chaos
  • Outro

Other info:

Mar 22, 2016

Post-Black Friday and the MMO industry rebounds with scads of stories, trade shows, and updates -- it's almost as if these games weren't dead, or something! Bree and Justin tackle a few of the big stories, including Landmark and Crowfall's imminent plans, as well as catch up on a ton of listener mail.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

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